AI Insights · Timothy · April 2022
Top 5 iOS Survival Games in France: Q1 2022
Explore the performance trends of the top 5 survival games on iOS in France during the first quarter of 2022, including downloads, revenue, and active users.
During the first quarter of 2022, the top 5 survival games on iOS in France showed varying trends in downloads, revenue, and active users. Here’s a closer look at how each game performed.
Hello Neighbor from tinyBuild LLC saw a fluctuating weekly revenue, peaking at around $346 in late December and $331 in mid-February. Weekly downloads started strong at 7.4K in the last week of December but dipped to around 2.1K by the end of March. Meanwhile, the weekly active users dropped from 32.2K in late December to 13.2K by the end of the quarter.
Last Day on Earth: Survival by Kefir experienced a high weekly revenue of about $33.3K at the end of December, which gradually declined to $15.1K by the end of March. Downloads saw a downward trend as well, starting at 5.5K at the beginning of January and decreasing to 1.8K by the end of March. The active users followed a similar pattern, dropping from 19.6K in early January to 10.1K by the end of the quarter.
The Baby In Yellow by Team Terrible had minimal revenue, peaking at just $24 in late February. Downloads remained relatively stable, ranging from 2.4K to 3.2K throughout the quarter. Active users saw a decline from 17.5K at the end of December to around 12.5K by the end of March.
Raft® Survival - Ocean Nomad by Survival Games Ltd had its highest weekly revenue of approximately $4.8K in early January, which gradually declined to around $2.5K by the end of March. Downloads fluctuated, starting at 3K in late December and ending at 2.2K in the last week of March. Active users decreased from 11K at the beginning of January to about 8.9K by the end of the quarter.
Tiny Island Survival from GAME START LLC showed a modest revenue trend, peaking at $341 in early January. Downloads saw a significant increase in mid-March, reaching 3.4K, before settling at 1.9K by the end of the quarter. Active users also fluctuated, starting at 4.8K in late December and peaking at 3.7K in mid-March.
These insights are derived from Sensor Tower, where more detailed analytics and trends can be explored.